mpv_destroy

Disconnect and destroy the mpv_handle. ctx will be deallocated with this API call.

If the last mpv_handle is detached, the core player is destroyed. In addition, if there are only weak mpv_handles (such as created by mpv_create_weak_client() or internal scripts), these mpv_handles will be sent MPV_EVENT_SHUTDOWN. This function may block until these clients have responded to the shutdown event, and the core is finally destroyed.

extern (C)
void
mpv_destroy

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